David William Karagory

Mostly Ducks & Technology

Eendgine Articles


Trey Simulators 4's Terrain Format

Introducktion Eendgine isn't just a mediocre 3D game engine that's named after the Dutch word for duck. Eendgine is the means by which the long awaited Trey Simulator 4 will be delivered unto the world. Naturally, I need a system for building Trey's world atop Eendgine. This post will be …

Eendgine's Entity Batching System

Introducktion Eendgine is a 3D game engine I've been developing with the goal of producing Trey Simulator 4. It's written in C++ and based on OpenGL. So far I have multiple subsystems developed, but this post is about the entity batching system. EntityBatch Goals The goal of this entity batching …